BEEP BOO BEEP
As an artist, my instinct has alway been to fight convention and to push boundaries, which I've worn on my sleeve with pride. But over the years my mindset has shifted and I've taken on a new strategy: to approach the world boldly, yet with empathy and discretion, knowing that convention is necessary for communication. I understand the dilemma of this artistic tightrope. How much edge is too alienating? How much tradition is too boring? My awareness of this duality facilitates my artistic pursuits, both as a means of expression and communication, and that's the value I would bring to your team.
I don't mean to toot my own horn but, well, this is a resume! Here are some other good things about me: I am adaptable, teachable, dependable, personable, friendly, motivated, and I delight in overcoming challenges.
In summary, I look forward to serving your needs and the needs of your clients!
"UI plays a major role in game design. A good game has intuitive mechanics and components that facilitate decision making. Colour, shape and layout should communicate a hierarchy of information that is easy to interpret. The interface should be effortless and enjoyable."
2 years of freelance graphic design
8 years of construction, finishing & woodworking
Lifetime of board & card game design
CITY: North Vancouver
ORIGIN: Canmore, AB
HEIGHT: 5' 10"
RELATIONSHIP STATUS: Married
HAIR LENGTH: Too long
DRINK: Coffee & Beer